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OVERDRIVE & DISTORTION
by GM
Arts
The overdriven sound of a valve power amplifier
is highly desirable, with many different output
stage designs to produce the variety of trademark
sounds heard on modern recordings. The only problem
is that a valve power amplifier is only capable
of producing this sound at one volume (usually,
fairly loud!).
Dummy speaker loads (the good ones are not just
resistive, they need to simulate the reactive
load of a speaker) allow a player to use one amplifier
in a variety of playing situations and styles
by running the amplifier at the desired level,
and using the dummy load to regulate the volume
level. Another option for the playing musician
is to use a variety of amplifiers, however, this
approach appeals only to rare wealthy musicians.
There are probably 3 distictly identifiable types
of valve power amplifiers used:
- Leo Fender's classic early designs used 6V6
tubes, and later, the higher powered 6L6's.
This gave a characteristic full and punchy sound,
suitable for many styles of the day, and later.
Steel and country players like the chime-like
clean sounds, and blues players were quick to
discover the classic way it breaks up when pushed
hard. At really high overdrive, though, the
sound becomes quite dirty, with bass in particular
sounding flabby.
- Marshall designs started as Fender copies,
but soon switched to EL34 output tubes, possibly
for local supply reasons. Anyway, the rest is
history. These tubes exhibit a softer overdrive
transistion, and maintain clarity even at high
overdrive levels. They also have a limited middle
response, giving rise to the famous Marshall
crunch sound. The lower powered EL84 tubes have
similar characteristics.
- Vox AC30 (and the more popular top boost model)
uses a Class A power amplifier design, giving
a sweeter overdrive. Listen to Brian May's sounds
for plently of good examples. The Fender and
Marshall designs use class AB for their output
designs, which is more efficient (more watts
per tube), and better for tube life. Without
any guitar signal, both tubes are very nearly
'off', but when you play, tubes take turns handling
each half of the signal. This leads to some
(unwanted) distortion as the tubes cross over.
Class A designs have the tube operating at half
power, with no signal applied. When you play,
the tube fluctuates between full and no power,
so there is no switching to add unwanted distortion.
This is a very superficial explanation; please
read elsewhere on the Internet for more detailed
descriptions.
Boutique amplifier builders offer composite designs,
offering characteristics of all designs. This
can be done dynamically (by responding to picking
strength and volume settings), or with various
switching schemes. Mesa Boogie has built it excellent
reputation for tube preamp overdrive and tone
shaping designs, used in conjunction with high
quality tube power amplifiers. For most of us,
we can use a wide range of effective stomp boxes
for our overdive and distortion sounds.
Clipping
There is much history on the attempts to recreate
the desirable overdrive sounds with various non-linear
preamplifier designs. When a player tests one
of these devices, the first impression is usually
formed on the type of overdrive character and
tone produced, and players will be looking for
sufficient flexibility in the controls to tailor
this to their personal tastes. The basic types
of overdrive are generally classified as soft
and hard clipping.
Soft Clipping: This is usually marketed as "overdrive",
where the gain is inversely proportional to the
input signal level. This is typically produced
either with back to back silicon signal diodes
in the negative feedback path of an op-amp, or
with germanium diodes or LEDs back to back in
a shunt to ground.
 
Hard Clipping: Usually marketed as "distortion",
where the signal level is restricted within a
range. This is typically produced with silicon
diodes back to back in a shunt to ground. This
is the same as the circuit above, using silicon
instead of germanium/LED diodes.
Here's a picture of what soft and hard clipping
do to your guitar signal:

There are some other criteria which players will
notice (but maybe not immediately) when using
these circuits:
The ability to retain timbre. Different guitar
pickup combinations produce recognisable signature
sounds of the instrument used. By its nature,
overdrive will mask this timbre to some extent,
however, many musical styles prefer to retain
as much of the original character as possible.
Inter-modulation distortion. Again, by its nature,
overdrive will produce inter-modulation distortion
when two or more notes are played together. For
just two notes played, inter-modulation distortion
produces an additional note with a frequency of
the difference between the original two notes.
For chords, where up to 6 notes are played, the
combinations of note pairs can produce an unrecognisable
mess of distortion.
On the other hand, this is actually desirable
in musical styles which use mainly power chords,
because in this case, the inter-modulation distortion
adds a note which is tune with the chord. For
other styles, where a player may want to hold
one note and bend (change the pitch of) another,
a slurring bass note occurs which is generally
quite undesirable. This can be minimised to some
extent by limiting bass response.
Sustain vs Dynamics. One of the key desirable
features of overdrive is the sustain produced,
however, too much sustain will destroy the dynamics.
Players will also want to use the overdrive sound
for single note solo work, and be able to turn
down their guitar volume (effectively reducing
the gain of the overdrive preamplifier) to clean
up the sound for chord work. Some designs are
better than others in this ability to compromise
sustain and dynamics. Designs that give the impression
of 'switching' from overdrive to clean as a note
fades are usually perceived as sounding unnatural.
Frequency compensation. Because preamplifiers
are generally connected between the guitar and
the amplifier tone circuit, there is no pickup
equalisation to compensate for reduced treble
response. Consequently, it is usual to limit the
bass response before the overdrive section. While
it would be logical to boost it after the circuit,
this makes the inter-modulation distortion more
noticeable, so this is rarely done.
The overdrive circuit itself adds higher frequency
components to the sound simply because the overdrive
circuit is non-linear. These must be cut to preserve
some tone similarity with the unprocessed sound,
and to also remove unwanted high frequency components.
Most players prefer this to be adjustable, to
suit their own tastes.
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